Maxi Vazquez
Maxi Vazquez
Senior Weapon Artist @ Starbreeze
Stockholm, Sweden

Summary

Hey! I am a 3D Hard surface artist specializing in hard surface.

Resume PDF

View

Skills

Hard Surface ModelingTexturingRetopologyTexture BakingUV MappingProgrammingProp ModelingWeapon ModelingVehicle ModelingTeam Management

Software proficiency

3ds Max
3ds Max
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Unity
Unity
ZBrush
ZBrush
Maya
Maya
Knald
Knald
Lightroom
Lightroom
Python
Python

Productions

  • 3max
    • Video Game
      Overkill's The Walking Dead
    • Year
      2018
    • Role
      Senior Weapon Artist
    • Company
      Overkill/Starbreeze
  • Cod
    • Video Game
      Call of Duty: Modern Warfare Remastered
    • Year
      2016
    • Role
      Freelance Weapon Artist
    • Company
      Ryzin Art
  • Call of duty black ops 3 box art2
    • Video Game
      Call of Duty: Black Ops 3
    • Year
      2015
    • Role
      Freelance Weapon Artist
    • Company
      Ryzin Art
  • 6283
    • Video Game
      Lawbreakers
    • Year
      2016
    • Role
      Freelance Hard Surface Artist
    • Company
      Boss Key Productions
  • Hitman 2015
    • Video Game
      Hitman
    • Year
      2016
    • Role
      Freelance Hard Surface Artist
    • Company
      3 Point Studios

Experience

  • Senior Weapons Artist at Starbreeze
    Stockholm, Sweden
    August 2016 - Present

    Working in weapons and hard surface items for different projects. Managing OTWD's weapon team since September 2018

  • 3D Generalist at Stimulus VR
    Vicente Lopez, Buenos Aires, Argentina
    April 2015 - June 2015

    Working with Unreal Engine 4 and Oculuss Rift to create virtual reality experiences